json_decode users consider this, when casting stdClass to array:
<?php
$obj = new stdClass();
$obj->{"2"} = "id";
$arr = (array) $obj;
$result = isset($arr["2"]) || array_key_exists(2, $arr); // false
?>
..though casting is at least 2x faster than foreach.
Manipulación de Tipos
PHP no requiere (o soporta) la definición explícita de tipos en la declaración de variables; el tipo de una variable es determinado por el contexto en el que la variable es usada. Lo que quiere decir que si asigna un valor tipo string a la variable $var , $var se convierte en una cadena. Si luego asigna un valor integer a $var , ésta se convierte en un entero.
Un ejemplo de la conversión automática de tipos de PHP es el operador de adición '+'. Si cualquiera de los operandos es un valor float, entonces ambos operandos son evaluados como flotantes, y el resultado será un flotante. De lo contrario, los operandos serán interpretados como enteros, y el resultado será también un entero. Note que esto no modifica los tipos de los operandos como tal; el único cambio está en la forma como los operandos son evaluados y en el tipo de la expresión misma.
<?php
$foo = "0"; // $foo es una cadena (ASCII 48)
$foo += 2; // $foo es ahora un entero (2)
$foo = $foo + 1.3; // $foo es ahora un flotante (3.3)
$foo = 5 + "10 Cerditos"; // $foo es entero (15)
$foo = 5 + "10 Cerdos"; // $foo es entero (15)
?>
Si los dos últimos ejemplos lucen extraños, consulte Conversión de cadenas a números.
Para forzar a que una variable sea evaluada como de cierto tipo, consulte la sección sobre Moldeamiento de tipos. Si desea cambiar el tipo de una variable, vea la función settype().
Para probar cualquiera de los ejemplos en esta sección, use la función var_dump().
Note: El comportamiento de una conversión automática a matriz no se encuentra definido en el momento.
Asimismo, ya que PHP soporta el uso de índices en cadenas por medio de desplazamientos usando la misma sintaxis que la indexación de matrices, el siguiente ejemplo permanece válido para todas las versiones de PHP:
Vea la sección titulada Acceso a cadenas por caracter para más información.<?php
$a = 'carro'; // $a es una cadena
$a[0] = 'b'; // $a sigue siendo una cadena
echo $a; // barro
?>
Moldeamiento de Tipos
El moldeamiento de tipos en PHP funciona de forma muy similar a como ocurre en C: el nombre del tipo deseado es escrito entre paréntesis antes de la variable a ser moldeada.
<?php
$foo = 10; // $foo es un entero
$bar = (boolean) $foo; // $bar es un booleano
?>
Los moldeamientos permitidos son:
- (int), (integer) - moldeamiento a integer
- (bool), (boolean) - moldeamiento a boolean
- (float), (double), (real) - moldeamiento a float
- (string) - moldeamiento a string
- (binary) - moldeamiento a string binario (PHP 6)
- (array) - moldeamiento a array
- (object) - moldeamiento a object
El moldeamiento (binary) y el soporte del prefijo b fueron agregados en PHP 5.2.1
Note que las tabulaciones y los espacios son permitidos al interior de los paréntesis, así que las siguientes expresiones son funcionalmente equivalentes:
<?php
$foo = (int) $bar;
$foo = ( int ) $bar;
?>
Moldeamiento de cadenas literales y variables a cadenas binarias:
<?php
$binario = (binary)$cadena;
$binario = b"cadena binaria";
?>
Note: En lugar de moldear una variable a cadena, puede también rodear la variable con comillas dobles.
<?php
$foo = 10; // $foo es un entero
$cad = "$foo"; // $cad es una cadena
$fst = (string) $foo; // $fst es también una cadena
// Esto imprime "son lo mismo"
if ($fst === $cad) {
echo "son lo mismo";
}
?>
Puede que no sea obvio qué sucede exactamente cuando se moldea entre ciertos tipos. Para más información, consulte las secciones:
Manipulación de Tipos
03-Dec-2008 11:18
09-Nov-2008 11:34
IMAGINATION REQUIRED...
We can be a witness to PHP's 'type-jugglin' in real-time with a simple implementation of a MemoryMap. For the sake our purposes, pretend that this is an empty MemoryMap.
+-------+------+------+-------+
| index | $var | type | value |
+-------+------+------+-------+
| 1 | --- | NULL | null |
| 2 | --- | NULL | null |
| 3 | --- | NULL | null |
| 4 | --- | NULL | null |
+-------+------+------+-------+
<?php
# create some variables...
$a = 10;
$b = "Hello";
$c = array(55.45, 98.65);
# Now look at map...
?>
+-------+-------+---------+--------+
| index | $var | type | value |
+-------+-------+---------+--------+
| 1 | $a | INTEGER | 10 |
| 2 | $b | STRING | Hello |
| 3 | $c[0] | FLOAT | 55.45 |
| 4 | $c[1] | FLOAT | 98.65 |
+-------+-------+---------+--------+
<?php
# Now, change the variable types...
$a = "Bye";
$b = 2;
$c[0] = "Buy";
$c[1] = "Now!";
#Look at map...
?>
+-------+-------+---------+--------+
| index | $var | type | value |
+-------+-------+---------+--------+
| 1 | $a | STRING | Bye | <- used to be INTEGER
| 2 | $b | INTEGER | 2 | <- used to be STRING
| 3 | $c[0] | STRING | Buy | <- used to be FLOAT
| 4 | $c[1] | STRING | Right | <- used to be FLOAT
+-------+-------+---------+--------+
04-Nov-2008 09:22
The behavior of comparisons between objects of different types is, in fact, already documented (though a cross-reference from this page might be handy for future readers):
http://www.php.net/manual/en/language.operators.comparison.php
17-Oct-2008 09:24
It would be useful to know the precedence (for lack of a better word) for type juggling. This entry currently explains that "if either operand is a float, then both operands are evaluated as floats, and the result will be a float" but could (and I think should) provide a hierarchy that indicates, for instance, "between an int and a boolean, int wins; between a float and an int, float wins; between a string and a float, string wins" and so on (and don't count on my example accurately capturing the true hierarchy, as I haven't actually done the tests to figure it out). Thanks!
07-Oct-2008 06:05
WHERE'S THE BEEF?
Looks like type-casting user-defined objects is a real pain, and ya gotta be nuttin' less than a brain jus ta cypher-it. But since PHP supports OOP, you can add the capabilities right now. Start with any simple class.
<?php
class Point {
protected $x, $y;
public function __construct($xVal = 0, $yVal = 0) {
$this->x = $xVal;
$this->y = $yVal;
}
public function getX() { return $this->x; }
public function getY() { return $this->y; }
}
$p = new Point(25, 35);
echo $p->getX(); // 25
echo $p->getY(); // 35
?>
Ok, now we need extra powers. PHP gives us several options:
A. We can tag on extra properties on-the-fly using everyday PHP syntax...
$p->z = 45; // here, $p is still an object of type [Point] but gains no capability, and it's on a per-instance basis, blah.
B. We can try type-casting it to a different type to access more functions...
$p = (SuperDuperPoint) $p; // if this is even allowed, I doubt it. But even if PHP lets this slide, the small amount of data Point holds would probably not be enough for the extra functions to work anyway. And we still need the class def + all extra data. We should have just instantiated a [SuperDuperPoint] object to begin with... and just like above, this only works on a per-instance basis.
C. Do it the right way using OOP - and just extend the Point class already.
<?php
class Point3D extends Point {
protected $z; // add extra properties...
public function __construct($xVal = 0, $yVal = 0, $zVal = 0) {
parent::__construct($xVal, $yVal);
$this->z = $zVal;
}
public function getZ() { return $this->z; } // add extra functions...
}
$p3d = new Point3D(25, 35, 45); // more data, more functions, more everything...
echo $p3d->getX(); // 25
echo $p3d->getY(); // 35
echo $p3d->getZ(); // 45
?>
Once the new class definition is written, you can make as many Point3D objects as you want. Each of them will have more data and functions already built-in. This is much better than trying to beef-up any "single lesser object" on-the-fly, and it's way easier to do.
23-Sep-2008 09:20
@alexgr (20-Jun-2008)
Correct me if I'm wrong, but that is not a cast, it might be useful sometimes, but the IDE will not reflect what's really happening:
<?php
class MyObject {
/**
* @param MyObject $object
* @return MyObject
*/
static public function cast(MyObject $object) {
return $object;
}
/** Does nothing */
function f() {}
}
class X extends MyObject {
/** Throws exception */
function f() { throw new exception(); }
}
$x = MyObject::cast(new X);
$x->f(); // Your IDE tells 'f() Does nothing'
?>
However, when you run the script, you will get an exception.
09-Sep-2008 11:34
Just a little experiment on the (unset) type cast:
<?php
$var = 1;
$var_unset = (unset) $var;
$var_ref_unset &= (unset) $var;
var_dump($var);
var_dump($var_unset);
var_dump($var_ref_unset);
?>
output:
int(1)
NULL
int(0)
20-Jun-2008 03:43
For a Cast to a User Defined Object you can define a cast method:
class MyObject {
/**
* @param MyObject $object
* @return MyObject
*/
static public function cast(MyObject $object) {
return $object;
}
}
In your php page code you can:
$myObject = MyObject::cast($_SESSION["myObject"]);
Then, PHP will validate the value and your IDE will help you.
20-Feb-2006 05:26
If you want to convert a string automatically to float or integer (e.g. "0.234" to float and "123" to int), simply add 0 to the string - PHP will do the rest.
e.g.
$val = 0 + "1.234";
(type of $val is float now)
$val = 0 + "123";
(type of $val is integer now)
If you have a boolean, performing increments on it won't do anything despite it being 1. This is a case where you have to use a cast.
<html>
<body> <!-- don't want w3.org to get mad... -->
<?php
$bar = TRUE;
?>
I have <?=$bar?> bar.
<?php
$bar++;
?>
I now have <?=$bar?> bar.
<?php
$bar = (int) $bar;
$bar++;
?>
I finally have <?=$bar?> bar.
</body>
</html>
That will print
I have 1 bar.
I now have 1 bar.
I finally have 2 bar.
09-Mar-2005 06:24
In my much of my coding I have found it necessary to type-cast between objects of different class types.
More specifically, I often want to take information from a database, convert it into the class it was before it was inserted, then have the ability to call its class functions as well.
The following code is much shorter than some of the previous examples and seems to suit my purposes. It also makes use of some regular expression matching rather than string position, replacing, etc. It takes an object ($obj) of any type and casts it to an new type ($class_type). Note that the new class type must exist:
function ClassTypeCast(&$obj,$class_type){
if(class_exists($class_type,true)){
$obj = unserialize(preg_replace"/^O:[0-9]+:\"[^\"]+\":/i",
"O:".strlen($class_type).":\"".$class_type."\":", serialize($obj)));
}
}
10-Feb-2005 03:05
Uneven division of an integer variable by another integer variable will result in a float by automatic conversion -- you do not have to cast the variables to floats in order to avoid integer truncation (as you would in C, for example):
$dividend = 2;
$divisor = 3;
$quotient = $dividend/$divisor;
print $quotient; // 0.66666666666667
24-Aug-2004 01:27
function strhex($string)
{
$hex="";
for ($i=0;$i<strlen($string);$i++)
$hex.=dechex(ord($string[$i]));
return $hex;
}
function hexstr($hex)
{
$string="";
for ($i=0;$i<strlen($hex)-1;$i+=2)
$string.=chr(hexdec($hex[$i].$hex[$i+1]));
return $string;
}
to convert hex to str and vice versa
10-Mar-2004 07:02
For some reason the code-fix posted by philip_snyder at hotmail dot com [27-Feb-2004 02:08]
didn't work for me neither with long_class_names nor with short_class_names. I'm using PHP v4.3.5 for Linux.
Anyway here's what I wrote to solve the long_named_classes problem:
<?php
function typecast($old_object, $new_classname) {
if(class_exists($new_classname)) {
$old_serialized_object = serialize($old_object);
$old_object_name_length = strlen(get_class($old_object));
$subtring_offset = $old_object_name_length + strlen($old_object_name_length) + 6;
$new_serialized_object = 'O:' . strlen($new_classname) . ':"' . $new_classname . '":';
$new_serialized_object .= substr($old_serialized_object, $subtring_offset);
return unserialize($new_serialized_object);
} else {
return false;
}
}
?>
27-Feb-2004 07:08
Re: the typecasting between classes post below... fantastic, but slightly flawed. Any class name longer than 9 characters becomes a problem... SO here's a simple fix:
function typecast($old_object, $new_classname) {
if(class_exists($new_classname)) {
// Example serialized object segment
// O:5:"field":9:{s:5:... <--- Class: Field
$old_serialized_prefix = "O:".strlen(get_class($old_object));
$old_serialized_prefix .= ":\"".get_class($old_object)."\":";
$old_serialized_object = serialize($old_object);
$new_serialized_object = 'O:'.strlen($new_classname).':"'.$new_classname . '":';
$new_serialized_object .= substr($old_serialized_object,strlen($old_serialized_prefix));
return unserialize($new_serialized_object);
}
else
return false;
}
Thanks for the previous code. Set me in the right direction to solving my typecasting problem. ;)
03-May-2003 09:37
If you want to do not only typecasting between basic data types but between classes, try this function. It converts any class into another. All variables that equal name in both classes will be copied.
function typecast($old_object, $new_classname) {
if(class_exists($new_classname)) {
$old_serialized_object = serialize($old_object);
$new_serialized_object = 'O:' . strlen($new_classname) . ':"' . $new_classname . '":' .
substr($old_serialized_object, $old_serialized_object[2] + 7);
return unserialize($new_serialized_object);
}
else
return false;
}
Example:
class A {
var $secret;
function A($secret) {$this->secret = $secret;}
function output() {echo("Secret class A: " . $this->secret);}
}
class B extends A {
var $secret;
function output() {echo("Secret class B: " . strrev($this->secret));}
}
$a = new A("Paranoia");
$b = typecast($a, "B");
$a->output();
$b->output();
echo("Classname \$a: " . get_class($a) . "Classname \$b: " . get_class($b));
Output of the example code above:
Secret class A: Paranoia
Secret class B: aionaraP
Classname $a: a
Classname $b: b
27-Nov-2002 01:24
incremental operator ("++") doesn't make type conversion from boolean to int, and if an variable is boolean and equals TRUE than after ++ operation it remains as TRUE, so:
$a = TRUE;
echo ($a++).$a; // prints "11"
Printing or echoing a FALSE boolean value or a NULL value results in an empty string:
(string)TRUE //returns "1"
(string)FALSE //returns ""
echo TRUE; //prints "1"
echo FALSE; //prints nothing!
